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Expedition 33 feels like a love letter to JRPGs—and that's because it pretty much is. Director Guillaume Broche has a long-lasting history with the genre, including an ill-fated attempt to play Final ...
Expedition 33 director Guillaume Broche was humbled by the success of the J'RPG, he was humbled in a somewhat different way ...
Clair Obscur Expedition 33’s director revealed that most of his team had never even made a game before dropping a 2025 GOTY ...
Broche, who founded Sandfall Interactive after his tenure at Ubisoft, recently commented that getting approval to develop ...
Five years later, during the pandemic lockdown, she saw a Reddit post from video game developer Guillaume Broche, an alumnus of France’s games mega-publisher Ubisoft, looking for voice actresses.
Expedition 33 is set in Lumiere, a fictional world overshadowed by a huge monolith bearing a glowing numeral on its face.
Expedition 33’s director is of the opinion that the game would have taken over two decades to get the green light had he pitched it to an AAA studio.
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
Expedition 33 director Guillaume Broche has a recommendation for fans who've already finished the game - The Hundred Line.
In 2019, Guillaume Broche first opened Unreal Engine’s development tools, curious to see if he could learn their intricacies. At the time, he wasn’t a game developer, he worked in a creative ...
Five years later, during the pandemic lockdown, she saw a Reddit post from video game developer Guillaume Broche, an alumnus of France’s games mega-publisher Ubisoft, looking for voice actresses.