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In short: OpenGL is faster than DirectX. As for why OpenGL is faster than DirectX/Direct3D, the simple answer is that OpenGL seems to have a smoother, more efficient pipeline.
AMD also rewrote its DirectX 11 drivers earlier this year, though the performance gains in most games were generally much smaller than the improvements provided by the new OpenGL drivers.
OpenGL and DirectX most likely will be following AMD Mantle API's footsteps by providing low-level access for video cards.
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Tom's Hardware on MSN20-year-old ATI Radeon GPUs are still getting driver updates and extensions — old ATI Radeon R300 GPUs receive Linux updates from the community
Providing another fine example of the depth of support for older hardware on Linux, driver extensions have just been released ...
Windows games have mostly been defined by DirectX 12 tools, but a competitive API is coming to PCs running on Intel chips. Intel is releasing graphics drivers that support the Vulkan 1.0 API for ...
Google has launched a new project for Chrome that will let the browser run a wider range of graphics content without downloading additional drivers.
Use OpenGL, but download and install the WickedGL drivers. I ran a Voodoo 3 3500 for a long time and saw a 10-15 fps increase by using these drivers alone.
Microsoft is about to announce DirectX 11 later this month and obviously there is not any big noise about Ray Tracing support. Intel has to, and Intel does support DirectX and OpenGL and we are ...
Valve will be speaking about its Linux/OpenGL advancements at SIGGRAPH 2012 next week. SIGGRAPH is where we usually hear about the latest OpenGL and DirectX news, too -- so stay tuned!
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