Assimilate’s three-part Live FX 9.9 tutorial series covers Unreal Texture Share on one machine, an nDisplay multi-stream setup, and a Switchboard editor workflow for live Unreal edits while Live FX ...
Cover Corporation announced that it started developing a virtual live performance project using Unreal Engine that is tied to Hololive Production and its Vtubers. The company also opened a new job ...
For as long as filmmaking has existed, there has been a need to build fantastic worlds in front of cameras. The earliest techniques borrowed from theatre: Painted curtains and wooden, two-dimensional ...
Sinn Studio uses Aura to halve production time and ship Zombonks in early access in just 5 months while increasing content pipeline 5X; Ramen VR introduces Editor-Use Agent and Coding Agent for ...
Epic Games wants to see its Unreal Engine 4 become the chosen platform for creating virtual reality applications, with the game studio fully embracing VR. In fact, "almost every one of the Oculus ...